Destiny - The Collection Poster

I had the opportunity to create a poster for the Destiny Collection. The poster was created utilizing in-game content and preexisting Destiny Key Art. I had a lot of fun working on this one!

Got the opportunity to create a poster for the Destiny Collection. The poster was created utilizing in-game content and preexisting Destiny Key Art. I had a lot of fun working on this one!


Destiny: Rise of Iron - Wrath of the Machine Artifacts

I had the opportunity to create Artifacts for the new Destiny: Rise of Iron – Wrath of the Machine Raid. All three artifacts were modeled in Maya 2016 (excluding the SIVA Shard model), rendered in Mental Ray for Maya and painted over in Photoshop. Please note that the base model for the SIVA Shard Artifact uses the same model as the Dormant SIVA Cluster in game; originally modeled by the talented Frank Capezzuto III: https://www.artstation.com/artist/fc3concepts

Normal mode Hunter Artifact (2D in-game). Also used in game as the Dormant Siva Cluster icon. Please read description here: https://www.artstation.com/artwork/1ZPBL  for more information.

Normal mode Hunter Artifact (2D in-game). Also used in game as the Dormant Siva Cluster icon. Please read description here: https://www.artstation.com/artwork/1ZPBL  for more information.

Heroic mode Hunter Artifact (2D in-game)

Heroic mode Hunter Artifact (2D in-game)

Normal mode Warlock Artifact (2D in-game)

Normal mode Warlock Artifact (2D in-game)

Heroic mode Warlock Artifact (2D in-game)

Heroic mode Warlock Artifact (2D in-game)

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Heroic mode Titan Artifact (2D in-game)

Heroic mode Titan Artifact (2D in-game)


Destiny: Ring of Eternity

I had opportunity to create a Vex-inspired wedding band in Destiny. I ended up modeling the band in Maya, rendering it in KeyShot and adding subtle textures in Photoshop. Congratulations to Adriel Wallick and Rami Ismael on your recent wedding engagement! 

Got the opportunity to create a Vex-inspired wedding band in Destiny. I ended up modeling the band in Maya, rendering it in KeyShot and adding subtle textures in Photoshop. Congratulations to Adriel Wallick and Rami Ismael on your recent wedding engagement! 

Got the opportunity to create a Vex-inspired wedding band in Destiny. I ended up modeling the band in Maya, rendering it in KeyShot and adding subtle textures in Photoshop. Congratulations to Adriel Wallick and Rami Ismael on your recent wedding engagement! 


Destiny: The Taken King Supers Poster

A Taken King poster I worked on for the Bungie Store in collaboration with my awesome boss Garrett Morlan. Garrett supplied a rough concept/effect pass, I was responsible for rendering and finishing the poster. The poster is currently up for sale on the Bungie Store


Destiny: Artifacts and Icons

Titan Artifact (2D). Created the shell by re purposing/bashing models modeled by the Destiny Hard surface team as a base. The rest was painted. Responsible for Concept and rendering.

Titan Artifact (2D). Created the shell by re purposing/bashing models modeled by the Destiny Hard surface team as a base. The rest was painted. Responsible for Concept and rendering.

                           Warlock Artifact (2D): Created using Lord Saladins helmet as a base. The rest was paint/textures. Responsible for Concept and rendering.

                           Warlock Artifact (2D): Created using Lord Saladins helmet as a base. The rest was paint/textures. Responsible for Concept and rendering.

                                                                                                              Miscellaneous Icons I painted/worked on.

                                                                                                              Miscellaneous Icons I painted/worked on.